Does anyone else actually enjoy the shooter meter and how the NBA2k21 demo is thus far?

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I know I'm gonna get hate for this but I actually enjoy the game thus far and love the new shot meter. I really believe this will be better than 20 and that I will have fun on NBA 2K21 MT Coins. I don't despise them for making it exactly the same since the new gen is coming out in two months lol. Obviously they are gonna go all out trying to enhance the graphics cause that would be stupid to place all their time when the new gen is coming out in the same time period so they probably directed their attention to following gen.

I know that is a shitty thing on their part and they haven't been reliable the previous 3 years but it's just like whenever the ps4 came out they stopped putting effort into their 2ks and then 2k14 on the PS4 was amazing and everyone loved it. Anyway my point is I really love what they've done together with the meter and believe it seems great and plays good so far and I am not bashing them because of it looking the same since it is supposed to look exactly the same until next gen. Today if it's still bad and looks exactly the exact same and plays the same on next gen I will for sure be sterile and be done with 2k but like I know that's my opinion on things.

Dribbling was kinda cruced that the way you do moves doesn't transition or correlate well. Like the new way to do a behind the back just doesn't flow well with other moves. I actually liked the dribbling more, sounded like it was harder to spam 1 move together a bunch and simpler to chain different moves more easily, I think as we get more used to the dribbling it might be a whole lot better than 2k20. I really liked the dribbling more, seemed like it had been harder to junk 1 move together a bundle and easier to string unique moves more easily, I think as we get more used to the dribbling it might be a whole lot easier than 2k20.

The dribbling just feels like it's a minimal skill gap, and the greater skilled moves (18 half twist, walkback combos, etc) all seem clunky and embarrassing. Like in 19 or 17 that the highest skill moves , and it felt like you had complete control over your own player. Even if it is miles better than 20 we are still a road trip from another 2k. The fact that they left the stop a move from flicking up on the ideal rod into tapping on LT made me delete the demo real fast, idky that they fucking alter shit every year for no reason it is so fucking annoying to understand standard shit again because they transfer it around for no reason. What do you need realistic dribbling or halfway in which you almost need to do nothing to pull moves off? Realistic dribbling is really simple. I heard all the realistic moves in 20 the first couple of times the game dropped. The skilled shit such as the 18 half spin took far longer. Dribbling in 17, 19, and 16 took ability. It wasn't realistic. It created a huge skill gap and has been entertaining as fuck though.

You can not possess a considerable skill gap with sizeups a flick of the pole that the match is going to do to you. Its fun as it's easy to use and simple to chain. Realistic dribbling is the way it must go for a true ability limit to come. The same as in real life the game has to be able to Cheap MT NBA 2K21 divide the Kyrie's in the Pat Bevs in relation to dribbling which it has to do besides just locking out animations for non ball control and simply making high ball control only have quicker dribbling.

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