If they gave us crazy power in there where we mow down

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The second fact is they're doing it on WOW TBC Classic Gold purpose, they intentionally withhold QOL changes and obvious improvements so as to artificially extend gametime and boost performance metrics without actually having to create new content but instead just making present content take more.

It is not just courses, but it is everything. Gotta make that fresh healthier portion with all the new peace bloom and the new vial. What is it gonna look like? Oh it is a red jar with some gold shit onto it or something.

I recall in Legion when I first had this thought. Two months into Legion I had been playing along after the narrative in Legion and suddenly to continue a questline I needed to perform a mythical dungeon of a specific difficulty. My guild was not all that organized in the time and PUG'ing mythic was a pain. It was not designed to be a casual experience.

It sucks because I recall when they implemented raid finder as a way of creating lower problem content so people might have the story without needing to be more of a'hardcore' player. Suddenly basic outdoor quests required competitive content.

It was an un-ashamed, blatantly made step meant to halt my progress in experiencing the narrative. I got it done after two days of attempting while doing other things, but two weeks later I stopped logging in and have not looked back since.

After I perished in Torgast because of a random assassin debuff thing I logged out for the last moment. All this anger to just get 10 min of story. It's better for my mental health to just watch some YouTube outline or walkthrough. WoW just isn't something to get a casual such as me.

I changed to ESO. It is not ideal, but I could have as much narrative as I want within my own pace along with the dialogs are even voice listened.

If they gave us crazy power in there where we mow down groups it wouldn't be so bad. Rather it is mostly crap, a couple that are crap unless you get the right a couple of abilities, and a few more thay are good. Nothing actually spec shifting either.

The crazy part about WoW for me is the usage of the PTR to test expansions and stains using players. It's basically free labour by gamers. I am aware that Torghast in the alpha was very popular with pretty much ever cheap WOW Classic TBC Gold WoW content founder I followed. Yet they instead carved out most of the interesting bits, forced players to undergo it for still another currency, and then had to return and nerf it since they had added in arbitrary affixes that were very unpopular.