Path of Exile game mechanics Q&A part 2

Grinding Gear Games is the developer of Path of Exile and they released part 2 of the game mechanics. Let's learn more.

Grinding Gear Games is the developer of Path of Exile and they released part 2 of the game mechanics. Let's learn more. The team discussed various effects, mine explosions, and more. It is very extensive, if you like the details, you should read it. If you have played this game, you should be very clear about the importance of POE Currency to players. You can purchase POE Currency in advance to meet all challenges.

Part 2 also includes several extensive answers. Interestingly, it also includes a one-word answer to a question that asks whether spell dodge and block are thrown separately for each hit of the same spell. Other questions, such as asking about the crit of an enemy spell on a hit or rolling alone, have been answered more broadly. In short, it depends on the spell. Experienced old players usually accumulate POE Currency in advance, and then buy the items they want.

Grinding Gear Games has expanded. The way opportunity works is that you can do something, which is a number from 0 to 100. The game rolls a random number from 0 to 99, if the chance value is higher than that random number roll, what you do. It is easy to see that this gives the correct behavior; a random roll can only reach 99 at most, so a chance value of 100 will always occur, and the chance of a random roll of 0 will never be higher than a random roll, so zero The opportunity will never happen. But an unobvious consequence resulting from this is also the one used by critical strikes in PoE, that is, random dice and probability are basically two different values-you need both to evaluate whether a critical strike occurs.

If you like the essence of Path of Exile, this part 2 is full of information. Want to learn more about Path of Exile? Welcome to POECurrency, where you can also Buy POE Currency!

Buy POE Currency